In Mass Effect 1, Talents and Abilities are two separate entities. Mass Effect Legendary Edition – Talents, Abilities and Powers Your goal as the commander is to complete quests for the betterment of the entire galactic community that comprises a number of races such as Humans, Turians, Salarians and Asaris, to name a few. These have been left behind by a mysterious race, which is central to the trilogy’s overarching story. The year is 2183 where mankind has mastered the art of immediate interstellar travel thanks to advanced technology in the form of Mass Relays. In Mass Effect, you play as Commander Shepard, whose gender, origin story, Class and appearance you can choose, before diving into the game. If you’re curious about how these vary in each Mass Effect game, then this Feature is for you. Specifically, I’ll dive into how Combat Mechanics and Builds have been streamlined when it comes to Talents, Powers, Weapons, Armor and Upgrades. In this Mass Effect: Legendary Edition Feature, I’m going to give you an overview of the major changes from one Mass Effect game to the next.